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The Roundup: Friction, gratification, and leaving room for imagination
Four things we learned from writer and game designer Ian Bogost
Jul 17
•
Eli Woolery
22
Join us in Sonoma: A two-day gathering for design leaders
A unique creative leadership event • September 28–29, 2026 • The Stavrand, Sonoma, CA
Jul 16
•
Eli Woolery
and
Aarron Walter
16
1
Ian Bogost: Game designer, Atlantic writer, and philosopher of the ordinary, on the small stuff that makes life delightful
Episode 184 of the Design Better Podcast
Jul 15
•
Aarron Walter
and
Eli Woolery
16
2
44:22
Rewind: Aarron Draplin: DDC founder on showing up, staying prolific, and never forgetting the crappy jobs
Hi folks!
Jul 8
•
Eli Woolery
and
Aarron Walter
12
1
49:34
The Roundup: What the founder of Creative Mornings learned about creativity
Creative Mornings founder Tina Roth Eisenberg on measuring "return on friendship," why side projects increase your surface area for luck, and the case…
Jun 12
•
Aarron Walter
19
Tina Roth Eisenberg: Creative Mornings founder on building communities that run on trust
Episode 180 of the Design Better Podcast
Jun 10
•
Aarron Walter
and
Eli Woolery
32
5
34:55
The Roundup: Living a double life
Lessons we learned from Mason Currey, author of Making Art While Making a Living
May 8
•
Eli Woolery
22
3
Mason Currey: Author of Daily Rituals on Making Art and Making a Living
Episode 175 of the Design Better Podcast
May 6
•
Eli Woolery
,
Aarron Walter
, and
Mason Currey
29
2
41:37
Paul Dichter: Stranger Things writer on why the writers’ room isn’t so different from the design studio
Episode 173 of the Design Better Podcast
Apr 22
•
Eli Woolery
and
Aarron Walter
33
4
55:33
The Roundup: Creative friction, the value of personal projects, and do it well, or don't do it
Lessons learned from our chat with designer turned illustrator Luis Mendo
Apr 10
•
Eli Woolery
74
9
Luis Mendo: Designer turned illustrator on making things that could only come from you
Episode 171 of the Design Better Podcast
Apr 8
•
Eli Woolery
and
Aarron Walter
45
5
51:56
The Roundup: Making real things in an unreal world
It’s difficult to escape the fact that we live in a very turbulent time.
Mar 28
•
Eli Woolery
35
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